function canvasDataURL(path, obj, callback) {
var img = new Image();
img.src = path;
img.onload = function () {
var that = this;
// 默认按比例压缩
let w = that.width,
h = that.height,
scale = w / h;
w = obj.width || w;
h = obj.height || (w / scale);
let quality = 0.7; // 默认图片质量为0.7
//生成canvas
let canvas = document.createElement('canvas');
let ctx = canvas.getContext('2d');
// 创建属性节点
let anw = document.createAttribute("width");
anw.nodeValue = w;
let anh = document.createAttribute("height");
anh.nodeValue = h;
canvas.setAttributeNode(anw);
canvas.setAttributeNode(anh);
ctx.drawImage(that, 0, 0, w, h);
// 图像质量
if (obj.quality && obj.quality <= 1 && obj.quality > 0) {
quality = obj.quality;
}
// quality值越小,所绘制出的图像越模糊
let base64 = canvas.toDataURL('image/jpeg', quality);
// 回调函数返回base64的值
callback(base64);
};
}
// 三个参数
// file:一个是文件(类型是图片格式),
// config:一个是文件压缩的后宽度,宽度越小,字节越小{width,height,quality}
// callback:一个是容器或者回调函数
base64转Blob对象
/**
* 将以base64的图片url数据转换为Blob
* @param urlData
* 用url方式表示的base64图片数据
*/
function convertBase64UrlToBlob(urlData) {
var arr = urlData.split(','), mime = arr[0].match(/:(.*?);/)[1],
bstr = atob(arr[1]), n = bstr.length, u8arr = new Uint8Array(n);
while (n--) {
u8arr[n] = bstr.charCodeAt(n);
}
return new Blob([u8arr], { type: mime });
}
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